Devlog#2 Dillon


This week we began creating our first digital prototype. As level designer, I've been figuring out how to use the terrain feature in unity and used it to begin working on the space for the tutorial level. In this screenshot, we have a location just outside of a coal mine entrance in the mountains. From here, the player will begin the tutorial by learning how to use the game's features. Thusfar, not all features are complete so for the time being, there is nothing else to show here. 

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