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Blair Mountain
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Devlog
Blair Mountain GDD
November 07, 2023
by
Meltrox
https://docs.google.com/document/d/1EimA12zvavNozafFYBJi-z-2_gAa_8iVD6xIhBDaDNc/...
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Devlog #2 - Steph
October 31, 2023
by
KataCrumb
I began drawing up some test tilesets to be able to understand the isometric style, then i proceeded to code in some click in movement to see how the characters would move on the board, i want to chan...
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Devlog#2 Dillon
October 30, 2023
by
Meltrox
This week we began creating our first digital prototype. As level designer, I've been figuring out how to use the terrain feature in unity and used it to begin working on the space for the tutorial le...
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Devlog #2- Erik
October 30, 2023
by
ERIK!!!!
Second Devlog everyone. This time we have the grid layout made and are currently working on movement for the little miner with the art from our fellow game designer, Steph...
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Devlog #1- Erik
October 24, 2023
by
ERIK!!!!
Me and my team have already made macros for our project. For our presentation, we will be using Miro since it is more comfortable using it with the appropriate tools. The discussing of our game engine...
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Devlog #1 - Steph
October 24, 2023
by
KataCrumb
The team and I began a Game Macro for everyone to understand whats needed in the following weeks. We also decided to stick with MIRO given it has all the elements for our presentation. I also decided...
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